.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old October 1st, 2003, 11:52 AM
snakeye's Avatar

snakeye snakeye is offline
Private
 
Join Date: Apr 2003
Location: London
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
snakeye is on a distinguished road
Default Re: New Game

The only reason I was thinking about making a ST based game is that non of the games made so far have emphasized in the diplomancy complexity and backstabbing that takes place in ST universe. I wanted to create a game that war, when they happen, happen for a good reason! Planets are take long time to develop and are difficult to imposible to absolutely conquer (see Bajor)! I want to combine spies with diplomats and introduce things like double spies, defections, and under cover spying that can Last for turns on end. I dream of spies to be able to infiltrate the diplomatic core of enemy empires without the player knowing! I want to make negotiations take longer to conclude, and done via diplomats with stats and skills which could end up been spies! I want ship crews to mean something! With stats and initiative that can turn a battle on its head! not just "Oh my crew are elite I get a +10% on ATK-whoopdey-bloody-doo!". And I want exploration of a system to take a long time, with ships reporting in their findings or even lost when they awake slumbering monsters/old traps/etc ala star trek episodes.

These are somethings I was thinking of including. Not "just another 4x game". I want to make a game where the aim is not to wipe out the races of the galaxy in order to win, so diplomancy makes sence!

I want to make a game truthfull to the ST universe.

As far as Dark Basic is concerned, I was not aware of the issues. But as I said language will be the Last in the equation. The game design and interface are what I want to perfect first. I have already started on the game design doc. When I finish the game, I plan to make it free for all. Depending on the reception of it, I will later expand it to include more races, bigger galaxies, temporal travel, etc.

Thats why I asked you guys here. If you want to help me out it would be greatly appreciated.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.