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Old September 6th, 2003, 11:43 PM
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Default Proportions shell armor and ... minesweeping armor?

Yeah, Fryon is of course correct there - mounts can't add effect per component. Or, did you want the effectiveness to go down with ship size? I don't understand why you would want to add minesweeping to armor - what is the theory behind that?

Incidentally, upon later reflection I think Fryon was also right a long time ago, when he was criticizing the cost of the armored shells in Proportions. I think they cost too much for what they provide, and should probably also have somewhat increased structure.

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Quote:

Imperator Fyron

Ruler of the World
Member # 1794

posted September 06, 2003 18:26
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Mounts can not affect the number of mines swept by a component. As scale mounts make a comp larger, it effectively sweeps fewer mines (sweeping per KT goes down).
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Posts: 7763 | From: Alta Loma/Riverside, CA, USA | Registered: Jul 2001 | IP: Logged

JLS
First Lieutenant
Member # 3718

posted September 06, 2003 18:09
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Pete, we are considering adding Minesweeper support for the Human Player and you are the man to see when it comes to your Proportions Plate Armor

What are your thoughts, is it possible to attach Minesweeping abilities to Plate Armor, so as the mounts displacement scale increases so will the ships MS Ability?

If so what would the best way to address this?

Thanks, John
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