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Old February 21st, 2001, 05:36 AM

Emperor Zodd Emperor Zodd is offline
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Default New Anti-Proton beams?

Are the damage points correct?
Why is 11 weaker than 10?
Is 12 suppose to have a range of 9?


Name := Anti - Proton Beam X
Description := Focused energy beam used as a medium range weapon.
Pic Num := 18
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 300
Cost Organics := 0
Cost Radioactives := 100
Vehicle Type := Ship\Base\Sat\WeapPlat
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2000
Roman Numeral := 10
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Energy Stream Weapons
Tech Level Req 1 := 10
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat
Weapon Damage At Rng := 55 50 50 45 45 40 40 35 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Normal
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 1
Weapon Modifier := 0
Weapon Sound := apbeam.wav
Weapon Family := 1

Name := Anti - Proton Beam XI
Description := Focused energy beam used as a medium range weapon.
Pic Num := 18
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 350
Cost Organics := 0
Cost Radioactives := 110
Vehicle Type := Ship\Base\Sat\WeapPlat
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2000
Roman Numeral := 11
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Energy Stream Weapons
Tech Level Req 1 := 11
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat
Weapon Damage At Rng := 55 55 50 50 45 45 35 30 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Normal
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 1
Weapon Modifier := 0
Weapon Sound := apbeam.wav
Weapon Family := 1

Name := Anti - Proton Beam XII
Description := Focused energy beam used as a medium range weapon.
Pic Num := 18
Tonnage Space Taken := 30
Tonnage Structure := 30
Cost Minerals := 400
Cost Organics := 0
Cost Radioactives := 120
Vehicle Type := Ship\Base\Sat\WeapPlat
Supply Amount Used := 5
Restrictions := None
General Group := Weapons
Family := 2000
Roman Numeral := 12
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Energy Stream Weapons
Tech Level Req 1 := 12
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat
Weapon Damage At Rng := 60 55 55 50 50 45 45 40 40 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Normal
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 1
Weapon Modifier := 0
Weapon Sound := apbeam.wav
Weapon Family := 1
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