Weapon Diversity & Balance
Newby here. I've tried unmodded game, Devnull & Proportions. All are fun and great games. But it seems to me that weapon balance could be improved more. There are many weapons, but most are very similar to other weapons. There is no short range, hideous damage weapon to trade range for damage. There are no super LR direct fire weapons that do good damage but are very innacurate (think artillery). Instead, there are a variety of weapons that are generally pretty similar. Mounts tweak the weapon performance in the way I've indicated, but not all that much. Am I missing something?
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