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Old April 1st, 2003, 08:03 PM

Claymore Righ Claymore Righ is offline
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Default Tips for initial research points.

I have again returned to this question and I have been playing around with dumping all of my intital points into a new colonizing tech.

I am using the Proportions mod with a 3 planet start for players.

On turn 5 the number of planets I am able to colozines usually doubles (I select the tech based on how many planets) and I usually pick up at least 2 large or huge green planets.

Developing this planets seems to pay off in the long run of 5 turns behind in other tech areas.

Srooy that this is a bit incoherent. I am at work and wanted to get this up on the board for some feedback.
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