Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Hello:
So, I understand it better now they are complementary. Ok.
In that case, what percentage of a given hull size (say, 700 kT in example) would you use for armor (plating + armor components). In the balance of mobility, protection and firepower, I like to favour:
1) Mobility (you cannot be hit if you are not there) It is best used in Master of Orion 2 battles, I miss those weapon firing arcs!
2) Armor: If you can withstand the enemy fire one more turn, may be you will outLast him.
3) Well, and Last firepower...
I would really thank you for your opinion about ship protection.
Other topic: I was thinking about modeling a "light" Version of the armour platings (which will take less space) and keeping the "standard" ones, of course. So, suppose I make a plating wich takes half the space of the current ones, What would be a proportional protection value? Should structure tonnage and emisive ability be reduced to half, too? Or would you suggest another structure/tonnage/ability ratio?
(Is this question clear enough?)
Thank you very much to all for this and previous advice...
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