I agree with everything you posted, though wonder about these two:
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Originally posted by PvK:
* Natural Merchants, Propulsion Experts, Ancient Race and Hardy Industrialists left at 1000 points.
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I still have a hard time seeing why Natural Merchants are worth so much - their biggest benifit (not having to worry about a spaceport getting wiped out) can be more or less achieved normally by putting 2-3 more spaceports in each system. My gut says it's worth maybe 500, but since so many say otherwise, I'd say maybe give it 750.
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* Advanced Storage Techniques cost increased from 1000 to 2000 points.
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Seems too high. I think at 1500 I'd still always take it. At 2000, I'm not sure. Maybe that is right and just seems high because it's such a large jump...