.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old August 14th, 2019, 07:07 AM

PantherCub PantherCub is offline
Corporal
 
Join Date: Nov 2015
Location: Sweden
Posts: 75
Thanks: 4
Thanked 13 Times in 11 Posts
PantherCub is on a distinguished road
Default Tanks firing machine guns at other tanks

In game tanks will routinely fire the machine guns at other tanks after firing the main gun if they can. AFAIK this inflicts minor suppression, but otherwise is just tedious and takes time when playing.

I served as a tanker and we were never taught to fire the coaxial machine gun at other tanks in a tank vs tank duel. The MG has different ballistics and uses a different setting on the sight, so switching to the MG to fire a burst after each main gun round would be a diversion from the vital life or death task of observing the fall of shot and getting the next main gun round on target. You would also risk using up the current ammo belt for the MG on a target where it is of little use and then being in an awkward situation if enemy infantry pops up suddenly. Because the loader will be fully occupied in reloading the main gun and will have no time to change belts or the barrel of the MG.

The hull machine gun might be a different matter, I wouldn't know from experience as modern tanks lack these, but I think the same would apply there.

Against infantry it's another thing, as hosing down the general area to make them keep their heads down and not use inf AT weapons will often be desirable, especially at short range.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:36 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.