.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old January 25th, 2012, 05:32 PM

parone parone is offline
First Lieutenant
 
Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
parone is an unknown quantity at this point
Default tactical issue

was playing as maverne. early in the game, i had a good sized army, and was confronted with an enemy to the south. my scouts saw very little, and i tried for the quick kill. i was on their home province in two turns. unfortunately, the armies they had were not visible to my scouts, and they promptly slaughtered me in a battle i outnumbered them in quite heavily.

meanwhile, vanheim was to my west. i stopped expanding at a natural bored so we shared only one adjacent province, using impassable provinces and mountains as a screen. the one province that they could get at, i built a significant army of heavy INF and longbowmen, then jacked up the PD.

unfortunately, they attacked as well, and also slaughtered me.

i guess what i am asking is, how do you counter units with glamor/ethereal with early game units such as maverne has? in many of the battles, we inflicted embarrassingly low losses on the enemy, even tho we were numerous and well arrayed(these were armies that had scored many victories to that point)

how do u hit those darn awe/ethereal/glamor units?
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:57 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.