.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 25th, 2011, 02:44 PM

shatner shatner is offline
Sergeant
 
Join Date: Jan 2010
Posts: 351
Thanks: 12
Thanked 54 Times in 29 Posts
shatner is on a distinguished road
Default Global Enchantments and Quickness

Hey folks, I have a few questions I was wondering about which I can't seem to find the answer to here on the boards.

1) When you cast a global enchantment, do you get any sort of bonus for having more paths than needed? For example, if an N6 caster casts Gift of Health (requires N5, costs 50 gems) and spends no extra gems to fortify the spell, is the spell still fortified because of the extra nature skill the caster has? Also, doesn't having extra astral make dispelling easier?


2) If you cast quickness on a commander, they can attack 1.5 times a round because quickness increases their AP by 50%. Does that mean a quickened, W9 blessed commander can attack 2x per round, since both of those effects stack to increase their AP by 100%? Furthermore, how many times per round can this double-quickened commander fire a bow or cast out of an item? Is there a flat AP cost for attacking/firing a bow/casting from an item (say, 10AP) or is it a relative cost? In other words, how exactly does having 50% or 100% more AP translate into extra attacks/shots/item-spells?


3) Finally, is there a reliable way to prevent quickened bow commanders from running forward every round amidst their firing actions?
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.