.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old September 9th, 2011, 10:24 AM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: Conceptual Balance Mod v1.9

The new MA Man Woodsman are nice! You put then at the front with Fire Closest orders and they will fire their bows until the enemy closes and then use their axes... They are also useful as bodyguards for bards that will have a better survivability if discovered in enemy territory during their unrest missions...

Edit: they are also very useful as screens for longbows with the Fire Closest orders and put in front of your longbows... assign Fire Archer orders to the longbows and you will be nearly unbeatable in archer duels as the enemy archers will normally target the woodsmens instead of the longbows and the woodsmen shields give them a better surivability against archers than Man longbowmen.
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.