Re: Overlords - Experimental (ma?) game
MA was pretty much an arbitrary decision for this particular game. Difficult-very difficult research is to keep magic more rare. Basically the overlords are the only people who have much magic. They also have most of the gems in the game. They need these advantages to be competetive, and it creates a scenario that could lead to interesting diplomacy between normal nations and overlords.
EA would probably be good for overlords actually, because there are so many nonhuman superpowers. In the end I decided to go against it on the basis that ea super nations are sort of cliche here :P
So, any takers?
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