For those of you who have danced the sadomazochistic waypoint head-banging dance, the attached .zip archive maybe of some interest. It includes a .doc file and some test scenarios (used for presentation purposes not actuall gameplay).
Yes, yes, it's about waypoints and predictability (as per steaming hot ice cream
)
Not for the novice (no need to get them disappointed!).
I apologize for my use of the english language, beforehand.
Expecting some feedback...