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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old October 3rd, 2008, 06:23 AM

Sombre Sombre is offline
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Default Re: Conceptual Balance 1.3, updated documentation

As a sub-suggestion:

I believe (pending testing later today) that Jotun and Agarthan boulders are parryable, even by something like the machakan hide shield. Making them AN or AP won't change this and making them AOE-1 is basically too nuts.

However there is a way to make missile weapons unparryable by shields. I did it with the skink blowpipes to make them good anti skirmisher weapons and I also did it with the Warplightning Thrower of the Skaven, because it didn't make sense for AN warp energy blasts to be parried by shields. All you need to do is make the actual weapon do 1 damage, capped. Then you add a #secondaryeffectalways of something like 'Boulder impact' with an appropriate damage value. Voila! Unparryable boulders that aren't aoe.
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