Re: Suggestion for new Cave Units.
Obviously what Dominions needs is Giant Cave Swallows. Also kobolds would make awesome cave dwellers/recruitables. It's really surprising that they're not already in considering that while D&D made them famous, they're actual mythological creatures representing veins of tainted metals and underground accidents. I'm not sure what they would look like (probably just sinister little men or whatever) or have as a power set though, certainly glamor because of the fact that they were basically gnomes/fairies, and I'm thinking possibly earth/death magic, but pretty much every subterranean species is all about earth/death, so there wouldn't be a lot to set them apart. Earth/Water could be interesting, giving them access to things like rust mist would go a ways toward representing their affinity towards metals.
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