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Old February 24th, 2008, 04:48 PM
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Default Community effort (phase 3)

I am looking for 4 modders who would be interested in creating a nation. The theme of the nation would be humans that worship the four elements earth, water, air, fire.

The modders would choose one element apiece.

Then you will create 3 units (one sacred), 2 commanders, 2 spells, and 1 hero tied to your element. (for a total of 6 units, 2 spells).

If one of your units is a caster, it's primary magic path must be the element you chose. For the spells, it can be summons, direct damage, anything you want, as long as it represents your elemental path. For standard units, they must have some type of ability that identifies them with their element, for example, an earth unit may have reinvigoration, enhanced protection, an air unit may have lightning resist etc.

I will put the mod together using the units and spells exactly how they are created by the modders, changing unit IDs to avoid conflict etc.

I will create the scout unit, and a priest unit, as well as do the graphics for the flag, and the banner.

The milestones of the project are listed below.

1. Sign up

2. Choose Element / decide on name of mod nation, special themes beyond element focus, any support magic paths, temple picture.

3. Create units/spells/graphics

4. Submit creations to me.

5. Mod combined, modding conflicts resolved.

6. Mod submitted to modders for improvement suggestions, decide on castles used for each terrain, passive defense.

7. Testing

8. Mod released!

--------------------------------------------------------

To sign up, reply to this post below with the path you want. Even if you have very little experience modding, you are welcome to sign up, as long as you are able to devote time to finishing your portion of the mod.

----------------------------------------------------------

Signup:

Priest/Scout - Foodstamp
Earth -Maraxus
Water -Valandil
Fire -Agrajag
Air -Saulot

Nation specifics----------------------

Era - Late
Nation Name - (Need)
Temple picture - 7

***Special Themes***

Elemental Focus: Meaning the acceptable magic paths are fire, water, earth, air. The path you chose should be the main path for the mages you create, with the other paths being subordinate.

Name: Acatharsis, Conflicting Tribes.

Background: The pretender has pulled the four tribes together. Even though the tribes are bound together by the will of the pretender, they still jockey for position politically and have a distaste for one another, bred by their worship of different elements. The exception being the priest(s)(I am going to create) who are ordained by the new order, so they are not subject to the politics of the precarious alliance.
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