.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old January 26th, 2008, 06:11 AM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: Ideas how to improve WinSP MBT/WW2 !

Quote:
Marcello said:
I thought I might toss a couple of ideas.
1) A few "tall" buildings, which would enable any units in them to see farther in the urban landscape.
2) Some trick to make overpasses without having to use rivers and such.
Second that

I'd also like to see 1) 1-hex deep water - something like wider stream with heights of -3 and lower (deep water) being available. There are many rivers narrower than 50 meters and still impassable.

2) Also it'd be nice to have more road-terrain interaction, say road on rough - now it behaves as road whether you are driving along it or are coming to it from open terrain, I'd like if it behaved like road just when you are driving along, but upon entering from neighboring hex it'd be Rough (or impassable or whatever). Scientifically speaking, now all terrain features are anisothropic, I'd like to have the linear features isothropic.
(another example - fire trenches, they should allow fairly quick movement of infantry along them, but penalise crossing as it is now)

But I doubt the 2) is possible. OTOH 1) - there was terrain feature like this, IIRC in SPWAW, it was called "canal" and was generally graphically wider Stream and behaving like deep water.
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.