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Old November 29th, 2007, 07:11 PM

K K is offline
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Default Re: What is abusive ?

The Devs have patched this game several times. If they considered anything game-breaking or abusive, they can easy just take stuff out and not even worry about fixing it.

Heck, if you don't like Bogus's commands, you can just make a mod and change his unit so he doesn't have them. I could mod that in and I don't even program well.

There are a number of things that affect a game materially, but are left to randomness, and are not fair by any definition:

-finding a site that makes great mages like enchantresses or Wizards

-getting a starting province with very weak neighbors

-getting a starting province with lots of neighbors when you a resource hungry nation, or having a high resource province next to your capital.

-having the chance to attack an indie with a powerful non-craftable artifact like the Hammer of Cyclops

-getting amazons at all

-getting a crazy good event(3000 gold, or things like the time I got a Dwarven Hammer and a Ring of Sorcery as events).

-finding a bloodcost reduction site as a blood nation, or a conjuration site as a conjuration nation(like Bandar Log or Marignon).


Heck, I once seduced an indie commander Illusionist with Air 6 on turn 7. AIR 6!!!! For Free!!!

Considering how easy it is to mod things out, people have no right to talk about unfairness. If you don't like, something, take it out and see how many people want to play with you. For example, in Perpetuality the consensus was that Arcane Nexus would be too powerful in a 60 person game. It was modded out and we played our game.

The great problem with this discussion is that people often say in the middle of a war "and that tactic you used was abusive, so you have to stop or you are a cheater", and that often materially affects the war.

How about some of the other really mean stuff?

-Putting Lycanthropes Amulets and Slave Collars on junk commanders just so they get killed and get picked up by mage commanders.

-Destroying your own castles and pillaging own provinces rather than let someone take it.

-Pretending to be an ally and then attacking.

-Wishing away key artifacts or unique commanders before key battles.

-Casting spells that destroy the game (Burden of Time, Wishes for "Armageddon", Utterdark, Neiflewinter, Astral Corrpution)


At the end of the day, you just have to play the game as written. I have seen too many games end in acrimony and bad feelings just because someone decided that a particular tactic was unfair. Personally, I play for fun, and policing my peers is not fun.
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