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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old July 4th, 2007, 03:42 AM
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Default Re: Fireball firing weapon

If you want a weapon that fires fireballs, here's how you do it:

set damage to desired value
set nostrength
set area of effect
set sprite
set otehr desried stuff
The #fire command makes the damage type be fire, so that fire immune units are not affected.

Voila, instant fireball weapon.

This one has nothing to do with #secondaryeffectalways, which will be fixed in next patch.
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