Re: Is magic worth it?!?
If you can't stand to piecemeal it then Mass protection is for you. Suddenly those lizards that C'tiss puts out become hard to kill. Don't forget your healing light or Skull staffs.
My personal favorites Flaming arrows and rain, depending on which side I am on.
Desiccation or Curse of the desert seems petty but I have seen it rout mean armies. Your troops just grind to a halt.
Got water? Bottles of living water are great. One water elemental is pathetic. Five or ten is something else. That wimpy scout is a one shot SC. Put him in the front with a say behind troops order and he is a fire and forget weapon.
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