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Old April 17th, 2007, 05:13 PM
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Default Re: Spell Data

Look at the "spell modders guide" in the modders forum.

The actual # of effects is:
(listed # of effects) % 1000 + (listed # of effects) / 1000 * skill.
% meaning modulus.

So, for example, 2004 effects would be 4 effects + 2 per skill level.
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