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PaddirN said:
With the Vree (and Tirk), I've changed the coding around some and made it so they actually appear on map, this may or may not fix that issue. Were they not being summoned into combat or on the star map or both?
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Neither on the map nor in combat!
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PaddirN said:
The text for the Pak'ma'ra ally is fairly similar for both the victory mission and the others, I think a bad smell is mentioned in both versions and that he needs to remain on his own ship (which I figured would explain the extra ship in your flotilla). It may be that or its possible something is out of whack in the large map version.
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You may be right. Need to double-check that next time.
However, there's another bug I found: I allied with the dark side (Morden) and had attached a keeper to me later. When I got to Zhad'um, the radar popped up and I was about to fight. But then the mission, where I have to get Sheridan from B5, suddenly came up after I decided to stay. At the same time, the siren (warning me of a super nova) was played and when I clicked "ok" on the Sheridan mission I got to another screen (which was all the time in the back already) saying that I had followed Sheridan to Zhad'um, who was now blowing up the whole place. I barely escaped but I took some of the nice stuff from the planet with me. However, it seems broken that Sheridan was already there, when I received the mission to get him from B5.