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Old December 17th, 2006, 11:13 PM
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Default Re: Engine Movement bonuses

I see what you are aiming at now. No I had you going in another direction. I thought you were trying to start out at low supply per (single) movement point. Then climb in tech which would demand more supplies for the same movement point. Thus slowing empire growth by making mid-game empires shift to higher research to make more efficient engines and slow growth by making empires focus more on supply and supply runs. Finally you would have engines swing back down in supply demands once again for the same movement point. So a bell curve for supply for the same or little return in movement didn�t sound fun to me. Doing it that way could slow later games as the empires try to reclaim land no longer needed to generate the supplies to feed those engines.
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