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Old December 8th, 2006, 07:03 PM
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Default Operational Damage


Hmm...I haven't seen this one yet.

Is is possible to mod a component (or create a mount) that causes damage to the vehicle that it is on when operated? For example: a "Hasty" mount blasto cannon that deals heavy damage at a reduced cost but with the side effect of causing damage to the user (an effect of poor planning/rushed construction).
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