Simultaneous Fire in Combat
SJ, Puke, Atrocities, and other modders,
In reading varios threads, there it seems like who moves/shoots first in combat is one of the topics or in discussions. I'm no modder or programer but how about the possiblity of the following.
Simultaneous fire in combat. In other words, in each combat round, both sides, AI/human or Human/human, each ship within range sets their targets, then when you hit end turn, both sides fire at the same time, this way damage would be assessed evenly (at the same time) and it wouldn't matter who fired first or who took damage lst. I know range would be a factor but all ships within range would target and then fire similiar to what is currently done except in this case both sides fire at the same time. PD's would still fire in defense as seekers etc came within range.
What do you and everyone else think??
just some ideas mac
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just some ideas Mac
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