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Old February 21st, 2006, 08:04 PM
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Default Point defense DF weapons, max engines in XL fgtrs

I've been having problems in the carrier battle mod getting the DF weapons to target seekers in tactical combat. When I switch to computer controlled combat they work just fine. I get the same problem with seeker vs seekers combat. The computer handles them just fine but I can't target them in tactical combat

I was playing the grau mod, a proportions mod with mount mod and highliner mod and several other mods wrapped into one.

When I design rider vessels (basically fighters that are 100Kt
or greater) I can only add a certain amount of engines before the speed of rider strangely drops to zero again
is this a bug?

Any help would be appreciated

ggm
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