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Old December 19th, 2005, 06:18 PM

ExSentinel ExSentinel is offline
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Default Ground Combat

What is the basic formula used by the system when computing ground combat? In my current Devnull game I know that militia units have a combat value of 10, a hit point value of 30. I also know that they have a combat modifier assoicated with their defensive stance, but I don't know how this all works into the calculation. Any help would be appreciated.

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