Quote:
WBWilder said:
Okay, got it now. according to the above, 99 may or may not hold the units in place or their activation may be random. 98 does work and locks them (such as MG teams, etc)
Thanks for the update. Please advise us when 99 is fixed (I know you will).
Wild Bill
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99 holds them in place until a V hex is captured by enemy forces and then there is a chance every turn after that point that they may attempt to recapture the V hex. 99 still works that way but it currently must be entered manually.
Don