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Old July 6th, 2005, 09:51 PM
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Default Re: Possible bug in airborne drops

Quote:
scJazz said:
OK you guys can have this hijacked thread for the BDM discussion. I'll go start another one.
You got your answer right at the start by a couple of the guys but I'll do it again

If by "Leg infantry" you mean NON Para class units they will take significantly higher casualties than any "para" class unit. If you are pushing regular infantry out the door of a C-130, untrained in combat jumping you get high casualty counts when they land. We did this so you WOULD NOT use regular infantry as paratroops. They aren't paratroops, they are not trained as paratroops so when they land more of them get hurt. If you want Para's , purchase paras. The have less chance of injury on landing and once we issue the ver101 patch they will be taking even less casualties.

Part of the reason there were higher casualties even for PARA class units than everyone seems to think is "normal" was squads of paras RARELY all land nice and neat together so we added in a few extra "casualties" to refect the fact that men dropped in combat sometime get separated for many hours from their units so these "lost men" effectively become casualties in a battle that may only last a couple of hours in game terms. There are always men scattered. Less so now but para drops aren't that common anymore either so who really knows? Training drops are NOT combat drops and I doubt there are many people on this list who have actually been dropped in combat. Probably a few who have been dropped in training but that's not the same thing. The code has been massaged a bit to lower para casualty rates a bit to make everyone happy and that will be included in the CD version and the patch we will issue within the next few weeks

Don
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