quote:
-no orbital bombardments of civilian population. Troops OK. Blocades OK.
-no fireing upon civilian transports or colony ships, boarding parties / shield depleters OK.
Since this will be strategic combat, how do you plan to prevent the planet being nuked to glass if the troops fail to take the planet? The battle AI seems to be quite eager to kill everything.
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The latest info on
Pirates & Nomads (forum thread).
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Download V2.1>- (Now with extra scenario support!)
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Download V1.7>- (With default AIs patched)
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Download compatible EMPs for P&N v1.2 through v1.7>-
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Download SJs latest AI Patcher>-
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[This message has been edited by suicide_junkie (edited 27 July 2001).]