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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

 
 
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Old September 18th, 2004, 03:25 PM

Aku Aku is offline
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Default Re: Players

Pangaea is closest to caelum but vanheim is closer to pangaea than caelum is. Also heavy cav indies blocked the way to caelum which are too much for maneads who get butchered on just heavy inf. So like someone pointed out Caelums starting position secluded like that made it perfect for raiding everybody while nobody can attack back. And someone said a bane lord counter...our only death is from ctis who gets put next to jotumheim to get raged early on.

The placement was extremely bad. The random generator didn't seem too random. I personally felt it was extremely biased and if a rematch was did with the teams swapped I would refuse to play because team B would have all the crap nations that team A is using now. What would be the point of playing an unbalanced team game. Waste of time if you ask me.

The set up of the game was done improperly. We should of had 2 captains where they take turns choosing nations. Also the two captains would choose players. Basically one would get option to choose players first while the other gets to choose their first nation first. Would of been fair. It would of taken probably a week to set up but who cares. I rather it take longer to set up something properly than play something that was half assed rushed out.

Those are just my thoughts.

Aku
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