Hitting things far away
Does anyone know the formula for accuracy over distance?
It seems to me that things become harder to hit the further away they are (makes sense); that even if something is "within range", if it is on the far end of that range it will be harder to hit -- but how much harder? Anyone know?
And speaking of which: Spells which have range listed as say "25+" -- how much does that "+" add on per path level higher than required?
(And if 2 paths are required, and you just meet the reqs of one but have 3 more in the other, how does that work?)
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