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Old March 9th, 2004, 03:07 AM

johan osterman johan osterman is offline
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Default Re: Losing Commanders in a rout

Quote:
Originally posted by Darryl:
To be honest I didn't understand 90% of the spells the AI cast in this battle. I had about 6 tarrasques and 4 abominations along with an Ether Lord and 14 "Ether troops" or whatever they're called. My mages were basically there to ensure a stray arrow didn't rout the army. The AI KEPT casting spells which basically did nothing since no enemies was CLOSE to the left side of the screen. It seems to just cast some spells with no regard to how effective it would be against the enemy. I mean it wasn't like they were being attacted when Breath of Winter" was cast.
The AI cast breath of winter precisely because there were no enemies close by, had there been enemies within range the AI probably would have used a ranged attack spell. Now, most likely, it didn't find any applicable ranged spells and therefore choose a passive/defensive spell. The AI is not clever enough to make a prediction if there will be troops nearby later in the game, and breath of winter certainly can be useful in many circumstances even if no enemies currently are present.

The AI does make an evaluation of which spell it considers most appropriate to a situation, obviously though it will never get as good as a human to discern when a spell is best though.

[ March 09, 2004, 01:09: Message edited by: johan osterman ]
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