Neither Air nor Astral
I don't know how they do it. Since having gained at least some knowledge of the magic system, I can no longer see how anyone can survive and have fun with neither astral nor air. I used to love Machaka, for instance -- but if I don't use some form of odd rainbowish pretender with at least some air or (preferably: and) astral, I feel so .... bogged down. Astral just seems so key to me, both tactically and strategically. If you have no air, then moving lots of troops is limited to... forest walk spell whose name escapes me? And all of the groovy items you cannot forge -- argh no, I can't bear to think about it! Give me Air and Astral, yeah! I am an AIR ASTRAL JUNKIE, help!
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