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Old February 20th, 2004, 04:23 PM
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Default Re: Haven Project, looking for suggestions...

Quote:
Originally posted by PaladinX:
Ok, so I'm working on a mod I'm calling The Haven Project...
Will you explain why you are giving this name to the mod (e.g.: what is the general theme of the mod about?)

Quote:
Originally posted by PaladinX:
I want to make ship battles more epic by having more guns that do less damage, more shields, no more of the shields and armor skipping uberweapons...
I'd like to see projectile weapons (i.e.: D.U. Cannon) that don't damage shields at all (they are simply blocked) but do a lot of damage once you reach armor and components.

Quote:
Originally posted by PaladinX:
What I'm really interested in right now though, is opinions and suggestions from all you players out there. What would you like to see in a mod?
As I said in recent Posts please find a way to let us have less money from cargo savage or to have more things to spend them on.

Some other things:

1) Add planetary defences.
2) Add passenger transport jobs and passanger seats cargo type (the differnce to common cargo should be that they pay far more but will accept you carrying them only if of same faction).
3) Add mining to asteroids and ore.
4) Change docking stations so that you can't dock to enemy ones.
5) Add sun-burning while flying near stars.
6) (most difficult) Add need for fuel tanks (see recent Posts), so you must buy it and you can buy Fuel Collectors to refuel yourself in nebulas or such.

Have a good work!
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