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Old March 27th, 2001, 10:37 PM
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Daynarr Daynarr is offline
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Default Re: Opinions for Weapons Mod

quote:
Originally posted by Lerchey:
As long as we're discussing weapons... are ripper beams good for ANYTHING other than leading to WMGs? I've seen Eee dreadnaughts loaded with them, and they ALWAYS get creamed, even using Strategic Combat.

Have any of you found an effective way to use them?

John



Well, I have moded RPBs slightly so now they have 5 range. The other characteristics are:
- 20 KT size (like meson bLaster)
- 50 Damage at all ranges (more then DUC)
- 1 turn reload rate (fast firing weapon)

I did find it very useful. Actually I was thinking of giving Reapers, Incinerators and WMGs a different weapon family number so that I don't have to search for Reapers and Incinerators in the design screen when I get to WMGs. The only trouble is that I would have to change design files for AI as well.

[This message has been edited by Daynarr (edited 27 March 2001).]
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