Odd Minefield Behavior
In a SEIV 1.49 game, I had one engineless ship left hanging over a planet after a small battle there. My enemy had a few ships several sectors away, and I figured he wouldn't be able to resist such an easy target. I sent a minelayer that just happened to be hanging around outside a nearby warp point to mine it, then leave. I was one sector closer than my enemy, and The minelayer had 3 Minerlayer I components, capable of laying 6 mines.
After the turn ran, I saw that the 6 mines had indeed been laid, but only 2 had exploded, destroying one enemy ship. The other 4 mines just sat there, and the minelayer was destroyed.
The enemy had a minesweeper in the mix, but the remaining mines were not swept until the following turn.
What the heck happened?
[ June 21, 2004, 15:32: Message edited by: Cipher7071 ]
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