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Old May 16th, 2004, 03:01 PM

JLS JLS is offline
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Default Re: AIC Mod in finite vs. infinite resource settings

Originally posted by Yimboli:

one question directed to QBrigid:

Quote:
Posted by QBrigid
Your AIC home world alone gives you about 15000 minerals and with mineral extraction right from the start and you should be able to get another destroyer or more then several smaller combat missile ships for every 2 or three Mining Facilities as long as you develope your Planets then your economy will develope and then you can aford a large fleet.
Quote:
Reply posted by Yimboli:
could you elaborate on that? 2 or three mining facilities will empty a planet in a few turns, hardly supporting maintenance for a 1000 min destroyer plus a few smaller combat ships. economy developing? I think that means building colonial settlements then towns then cities, etc. etc., is that what you mean?

thanks for all the info, I'm gonna give it another shot

-Tim
QB, if I may...

When playing a FINITE GAME {se4 quad start option} you are correct that a Planet will become void of its resource value in that Finite game eventually when any Resource Extraction Facility is constructed on that planet.

However, this will take much time in game turns to achieve in a Finite game if you construct your Resource Extraction Facilities on the appropriate Planets.

For example:

With an AIC Mineral Extraction Facility at a extraction rate of an unmodified := Mines 450 minerals each month. With the average Mineral Rich Planet hosting about 500 kilo tons and best of Planets and Asteroids also to include the Home World boasting as much as ONE MILLION TONS of any a one or more Planet Resource reserves. You can see that only (3) facilities with the extraction of 450 tons each = totaling 1350 tons of Minerals per month at that Planet can Last for 370 plus turns from a 500kt Planet and with any Mega ton reserve resource Planets or (FQM) Asteroids may extend its/your income to perhaps the entire game, if managed well. With Planet Engineering and Utilizations Technologies the techniques offered in these fields WILL make the endeavor probable for the entire game.
(Depending on your choices made, The Home World may be excluded and may become (partially) vacant with one or two of its resources produced in that Finite game )
With all its required methods of play, it can become very difficult to win when PLAYING FINITE.

= = =

However, the defaulted game start. Players will play with Infinite Resource Reserves and there is only a few possibilities of loosing a Planets resource value and some are mentioned below.

With se4. Your journey will be dictated by your desired game style, that game start with all its continuing events. For the most part, you will be challenged both in Solitaire or Multi-Player on all aspects of game play

[ May 16, 2004, 21:04: Message edited by: JLS ]
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With or without all Warp points, Finite resources, same starts and Simultaneous movement


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