Okey Dokey. I have thrown together something like what we talked about in the Koth thread. I call it the "Balanced System Mod v1.0". I posted it to the PBW file library so anyone can get it that wants it. I won't put a link to dl it in the thread here because until the DNS problem is straigtened out it wouldn't work anyway.
What I found was I could produce a perfectly balanced quadrant, from a number of facilities perspective, by restricting players form choosing the none atmosphere. Actually there is nothing preventing them from choosing none atmosphere, but doing so will put them at a significant disadvantage in the game.
What this doesn't balance is the planetary values. Ooo, maybe I should have tweaked the ranges in the settings.txt to take care of that as well. Version 1.1 on the way.
Here's the modinfo text:
Quote:
Produces random, balanced systems for use in competative games such as KOTH.
This is a "host only" mod. Files are only used when first turn is created. Games started using this mod are perfectly compatible with stock Se4.
*PLAYERS SHOULD NOT CHOOSE THE NONE ATMOSPHERE TYPE WHEN USING THE BALANCED QUADRANT TYPE* (MORE)
There are 12 planets in each system. One for each combination of physical type and atmosphere.
There are no none atmosphere planets.
There are no moons.
There are no nebulae, asteroid or black hole systems.
All random planets are medium.
Games setup with medium homeworld type will result in one of the twelve planets being used as the homeworld.
Games setup with good or poor starting planets will create a new planet in addition to the twelve random planets.
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What this doesn't balance is the planetary values. Ooo, maybe I should have tweaked the ranges in the settings.txt to take care of that as well. Version 1.1 on the way.