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December 16th, 2003, 11:18 AM
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Captain
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Join Date: Nov 2002
Location: Finland
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Re: Exploit: create other breathing population
Quote:
Originally posted by Slick:
Verrry interesting. Good to know for max/min. I did not know that. Maybe there is no way to make your people unhappy (as if that was a good thing). Maybe there is no real exploit here. Maybe picking "Neutral"...
Slick.
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1.2.4 Happiness: Every five percentage points you increase your happiness makes 0,1% people happier every turn. For example if you increase happiness 10% it's the same effect if you have one troop on your every planet.(Asmala)
If you drop your happiness to 50%, it makes 1% of your population angry each turn. Natural decrease is 2% (neutral 5%). The result is 1% happy people each turn.
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'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
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