Stolen ideas, yeah I know something about that. When I was 12 years old I had an idea for a card game. I created a mock-up prototype and wrote down the rules etc. I called it "Plumber's Pipes" and sent it to Parker Brothers asking if they would be interested in marketing a game like this. They sent me a response (but kept my prototype) saying that they could not market such a game, they said they specialized in board games, not card games. Exactly 4 months later a new Parker Brother's game hit the store shelves. It was a card game called 'Waterworks' It was Exactly the same as the card game prototype I sent them but instead of a 'repair-card' they used a silly little metal wrench to indicate repairs. Boy was I one upset 12 year old, but there was nothing I could do. Later in life when I was into computers I decided to go back to this 'Plumber's pipes' idea and make a computer Version of the game. (this time I didn't send it to anyone, I just showed to my friends.) At about the same time that I finished my computer Version of 'Plumber's Pipes, a small company called LucasArts released a game called 'Pipedreams'. This time I couldn't blame anyone for stealing my idea, since it came out at virtually the same time as mine (about 2 weeks after actually) and making the game obviously took longer than that. Oh well, live and learn.
But I'm still not sure what lession I was supposed to learn? Such is life.
Can I babble or what? LOL
Cheers!