.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 20th, 2003, 11:35 PM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default More modding questions

I read through the modding FAQ, which was very helpful, and showed how to make which changes. But it did NOT explain the ramifications.

So what I really want to know is this:

I'm altering Devnull to be a little more Proportions-ish. If I add new components, like "Armored Structure", and I just stick the, somewhere in components.txt, will that mess up the AI? Will the AI just ignore them, make use of them, or accidentally design ships stupidly because a new component is available?

Secondly, I want to reduce the number of engines on Colony Ships, so they'll go slower. But if I change the maximum number of engines from 5 to 3, will that mess up the AI? For example, does the AI have pre-made ship designs with 5 engines that it will be suddenly unable to use?

Thanks!

-Cherry
__________________
Cherry
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:20 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.