July 30th, 2003, 07:08 PM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
Posts: 738
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Re: Gamey Tactics and Bug Exploits Thread Talk
Quote:
Originally posted by geoschmo:
I never even cared about the whole gamey thing until the issue with the 100 mines came up originally. In the period of a couple months I was basically labeled a cheat by a couple people, one of whom I knew fairly well, and we ended up losing a PBW admin over it. Nasty incident. Left me quite shell shocked I don't mind telling you. As a result I stated encouraging game owners to delineate this stuff up front and we pushed hard to get the 100 mine limit loophole closed. Not because I particularly cared one way or the other, but just because some others cared about it so strongly.
But given the choice I prefer playing with as few rules as possible and usually stick to a core group of players I know as Grandpa suggests.
Geoschmo
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I haven't had time to test the mines thing...
But I think I was in that game, Geo, and I remember the whole incident.
But to clarify that issue was due to one empire launching more than 100 mines over a planet due to a bug. I think that has been fixed.
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