mount bug in 1.78?
okay. i am working on a mod, and am designing it such that all armor is oversized and thus requires a hull size specific armor mount to fit on a ship. so i have a bunch of mounts that will fit on any piece of armor. for the required weapon type, it will work if i sellect ANY or NONE. I have selected ANY, for the reason below:
I am trying to make Reactive armor that has built in point defense, with a 30 reload rate. the reactive armor has a weapon type of Point-Defense, or it wont work in combat.
The problem is that armor mounts of the ANY type dont apply to the reactive armor (or any point defense weapons). If i set the mount type to Point-Defense, it works. and of course, the NONE weapon type on the mount does not work.
I dont want to create a seperate set of 9 mounts just for one type of armor, that would suck. is this a bug? am i doing something wrong? is there a way to get a mount to apply to components with both the "none" weapon type and also the "point-defense" weapon type? The weapon type field on the mount will not accept a comma seperated list, or my problems would be over.
Is this just me doing something wrong? Is this going to be fixed in the patch? if not, can one of the beta testers put in a word about it?
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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