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July 29th, 2024, 09:26 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: Maximum AI Competitiveness
You have a decent amount of battle points, but you don't know what you are facing...
I couldn't upgrade to v17,5 - I am still using v17 - so I set it to basic security. I won't have time to troubleshoot it tonight.
Take your time with the setup, I'll be out of town for a few days.
If there's a game version conflict I can set up this as a scenario to be played against Comrade AI.
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July 30th, 2024, 12:05 AM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
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Re: Maximum AI Competitiveness
Quote:
Originally Posted by wulfir
You have a decent amount of battle points, but you don't know what you are facing...
I couldn't upgrade to v17,5 - I am still using v17 - so I set it to basic security. I won't have time to troubleshoot it tonight.
Take your time with the setup, I'll be out of town for a few days.
If there's a game version conflict I can set up this as a scenario to be played against Comrade AI.
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Thank you. Unfortunately there are version problems. I wait for you to return and update the game.
__________________
"We are free and nothing else matters"
Jose de San Martin.
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July 30th, 2024, 02:37 AM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: Maximum AI Competitiveness
Yeah..., I sent you the wrong files. Try this. Might still get an error message I guess...
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July 30th, 2024, 07:03 AM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
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Re: Maximum AI Competitiveness
Quote:
Originally Posted by wulfir
Yeah..., I sent you the wrong files. Try this. Might still get an error message I guess...
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Works. Do you use discord? We can exchange files there. And I also made a server for players. File exchange is easier. It seems to me.
Any rules?
Artillery limit?
Is extra ammunition allowed?
__________________
"We are free and nothing else matters"
Jose de San Martin.
Last edited by Roman; July 30th, 2024 at 07:42 AM..
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July 30th, 2024, 04:17 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: Maximum AI Competitiveness
Quote:
Originally Posted by Roman
Any rules?
Artillery limit?
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No rules, unless there is something you'd like to play with.
Your opposition will not be too outlandish. I'll be the AI for this game.
Quote:
Originally Posted by Roman
Is extra ammunition allowed?
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Everything is allowed.
I set you up as Spain but feel free to use other nations too if you wish - I think other NATO nations would be more fitting than say Afghan Mujahedin..., whatever floats your boat. This game allows for a lot of freedom.
There is no 'play balance'. The Spanish forces are previously uncommitted and largely intact. The NVA forces are depleted, abgekämpft, with failing logistics and their backs against the water.
How many there are and with what kit exactly is unclear, if they have air support is also not known, or the amount of artillery they have, but they are not dug in and there are no mines deployed..., it is believed they have, all in all, a low combat value.
I'll set up Discord within a few days (when I get back)...
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July 30th, 2024, 04:26 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
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Re: Maximum AI Competitiveness
Quote:
Originally Posted by wulfir
Yeah..., I sent you the wrong files. Try this. Might still get an error message I guess...
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Ready. I did not use 30 thousand points. Where did the file pass?
__________________
"We are free and nothing else matters"
Jose de San Martin.
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July 30th, 2024, 08:45 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
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Re: Maximum AI Competitiveness
Quote:
Originally Posted by wulfir
Quote:
Originally Posted by Roman
Any rules?
Artillery limit?
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No rules, unless there is something you'd like to play with.
Your opposition will not be too outlandish. I'll be the AI for this game.
Quote:
Originally Posted by Roman
Is extra ammunition allowed?
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Everything is allowed.
I set you up as Spain but feel free to use other nations too if you wish - I think other NATO nations would be more fitting than say Afghan Mujahedin..., whatever floats your boat. This game allows for a lot of freedom.
There is no 'play balance'. The Spanish forces are previously uncommitted and largely intact. The NVA forces are depleted, abgekämpft, with failing logistics and their backs against the water.
How many there are and with what kit exactly is unclear, if they have air support is also not known, or the amount of artillery they have, but they are not dug in and there are no mines deployed..., it is believed they have, all in all, a low combat value.
I'll set up Discord within a few days (when I get back)...
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Okay. The Spanish army will only attack because the communication of the allies did not arrive on time.
I await your discord configuration and the exchange of missile files.
__________________
"We are free and nothing else matters"
Jose de San Martin.
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July 31st, 2024, 03:53 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
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Re: Maximum AI Competitiveness
This thread has seriously drifted from the initial topic!.
You guys should take this PBEM game setup stuff to private messages, methinks?
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July 31st, 2024, 07:03 AM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
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Re: Maximum AI Competitiveness
Quote:
Originally Posted by Mobhack
This thread has seriously drifted from the initial topic!.
You guys should take this PBEM game setup stuff to private messages, methinks?
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It's true. Private or perhaps scenarios and maps as Wulfir's proposal seems interesting. Could you wait for him to think?
__________________
"We are free and nothing else matters"
Jose de San Martin.
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The Following User Says Thank You to Roman For This Useful Post:
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July 31st, 2024, 12:10 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: Maximum AI Competitiveness
Quote:
Originally Posted by Mobhack
This thread has seriously drifted from the initial topic!.
You guys should take this PBEM game setup stuff to private messages, methinks?
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Sure thing 👍
Roman: I'll download Discord when I get back home, probably late Friday.
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