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  #21  
Old September 27th, 2023, 11:58 AM

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Default Re: [WIP] Campaign - 29th Infantry redux

Yeah scenario 6, Saint Andre l'Epine.
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  #22  
Old October 15th, 2023, 06:12 AM

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Default Re: [WIP] Campaign - 29th Infantry redux

Did you continue your playthrough? Or was there a problem?
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  #23  
Old October 15th, 2023, 08:09 AM
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Default Re: [WIP] Campaign - 29th Infantry redux

I'm playing it but slowly because I'm busy with work. I have taken the northern objectives.
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  #24  
Old January 6th, 2024, 07:35 AM

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Default Re: [WIP] Campaign - 29th Infantry redux

I am finally done with the campaign!

I added two more scenarios in April 1945. Somewhat counterintuitively, these final scenarios are noticeably less difficult than the earlier ones, since you face mostly remnants, Volkssturm and in one instance, the guards of a women slave worker camp.

The link is here:
https://1drv.ms/u/s!Apjf_o7IsiaVhdU_...VwOiA?e=vQ25oX

This campaign can replace the older one in slot 13, since it is, in my view, strictly superior to the older version.
The balance was adjusted, every single map has been replaced with a satellite based one and I think I don't promise too much when I say that this might be the most historically accurate campaign in WinSPWW2. In some cases I used German divisional documents from the Bundesarchiv to even simulate the enemy's small arms loadout (within the confines of the game, of course).

Still, I would be VERY grateful if somebody could actually play through the whole thing for testing purposes. I am pretty sure I nailed the difficulty better than in the old one, but still, there is only so much I can test it, knowing where everything is beforehand.

I will also make replacements for the old standalone scenarios, as well as a pack of battle maps, but this will probably happen next weekend.
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  #25  
Old January 6th, 2024, 04:02 PM
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Default Re: [WIP] Campaign - 29th Infantry redux

I have resumed the campaign. There will be news when my battle ends.
Question: Do I finish the current battle and then I update the campaign?
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  #26  
Old January 6th, 2024, 05:32 PM

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Default Re: [WIP] Campaign - 29th Infantry redux

You can already update it, it should make no difference for your save. You will automatically resume the updated version then.
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  #27  
Old January 7th, 2024, 01:13 PM
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Default Re: [WIP] Campaign - 29th Infantry redux

I resumed the battle after a long time. I managed to take the objectives in turn 50. I had too many casualties for bad movements and for having had very close units during enemy bombing.



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  #28  
Old January 8th, 2024, 08:58 AM

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Default Re: [WIP] Campaign - 29th Infantry redux

Yeah, bocage and Fallschirmjäger will lead to heavy casualties. Then again, you will probably wish yourself back to the bocage once you are under artillery fire on the muddy Roer river plains...
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  #29  
Old January 9th, 2024, 09:30 PM
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Default Re: [WIP] Campaign - 29th Infantry redux

The battle ended with great losses again. I made the same mistake. I hope I have learned for the next battles.

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  #30  
Old January 9th, 2024, 11:14 PM
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Default Re: [WIP] Campaign - 29th Infantry redux

After the mixup yesterday we find ourselves stranded in front of our line. German infiltrators have cut the road back up the ridge, as well as our telephone lines.
Luckily, we still have radio contact with command.
*
*
This is the situation: The Germans either haven't realized our predicament or don't see us as a threat. Instead they keep counter attacking the ridge. At the same time
it is becoming ever clearer that after the previous battles of attrition, the enemy is on the ropes: his artillery fire slackens and his defensive
lines are held ever more thinly.
*
*
As commander, you have to make a decision. There are two options:*
A: Hold your position and await relief from 3rd battalion. This is the historical outcome. Saint-Lo will be captured "offscreen" by Task Force C and you will be moved into reserve for refit. The campaign will continue in the aftermath of Operation Cobra.*
B: Use your position as a jumping off point for an attack on Saint-Lo in an alternate history scenario. Due to being cut off, you will receive NO repair points.

*
*
Objectives: *
Deploy your forces in the indicated area. *
Capture the objective to order an attack or ignore it to stay on the defensive. *
*
Enemy: There will be no combat.


So if I choose to fight, I will not receive repair points? Although I won the fight?
It would be important to know because it seems to me that I have only 35 repair points left after repairing everything in the last battle.
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