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Do you own this game? Write a review and let others know how you like it.
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February 22nd, 2020, 06:20 PM
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Private
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Join Date: Jan 2020
Posts: 2
Thanks: 0
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Re: Height Maps
Thank you for creating this great tool! I am underway creating my first map but am having difficulties placing things in the right hex. I may be a little bit stupid, I know. But could you maybe add an option to display the coordinates in every hex? I don't know how difficult that would be to code etc. so I'm not demanding anything. It would help me greatly though!
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February 23rd, 2020, 06:02 PM
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First Lieutenant
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Join Date: Mar 2011
Location: Ohio
Posts: 788
Thanks: 1,258
Thanked 576 Times in 313 Posts
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Re: Height Maps
Mr9million, well it's mostly there its just a little bit of counting on your part. It's not too difficult to use once you get the hang of it:
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February 24th, 2020, 12:37 PM
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Private
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Join Date: Jan 2020
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Re: Height Maps
Quote:
Originally Posted by zovs66
Mr9million, well it's mostly there its just a little bit of counting on your part. It's not too difficult to use once you get the hang of it:
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Ok, I have started using my school laptop and it increased the speed tenfold. I have the venhola map on my laptop and the editor on my computer. Wish I had thought of that earlier...
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November 17th, 2020, 12:36 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: Height Maps
I'm unable to download Venhola maps now. It worked for me about a month ago. Anybody else have this problem?
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November 17th, 2020, 01:36 PM
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BANNED USER
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Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
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Re: Height Maps
Where do we get Venholda Map editing program at? I can find a link and I get a white screen with some buttons and a box in the middle but nothing else.
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November 17th, 2020, 01:47 PM
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First Lieutenant
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Join Date: Mar 2011
Location: Ohio
Posts: 788
Thanks: 1,258
Thanked 576 Times in 313 Posts
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Re: Height Maps
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November 17th, 2020, 02:02 PM
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First Lieutenant
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Join Date: Mar 2011
Location: Ohio
Posts: 788
Thanks: 1,258
Thanked 576 Times in 313 Posts
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Re: Height Maps
So using that link I posted above (yes it's all blank boxes you have to fill it out), here is another link.
https://en.wikipedia.org/wiki/Battle_of_Mons
Click on the link on the far right that shows the coordinates:
Then on that GeoHack page (says Geohack - Battle of Mons on the left), pick your poison, I'll use Google Maps and click on that Map link, that brings up google maps.
Now just copy the coordinates:
50.450000, 3.950000
I paste that into both boxes and edit them like so:
Then click go!
Your pretty much all set.
Now just click the M on the right to toggle the imagery...
and zoom in...
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Last edited by zovs66; November 17th, 2020 at 02:25 PM..
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November 17th, 2020, 02:50 PM
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BANNED USER
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Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
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Re: Height Maps
Then just download the map?
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November 17th, 2020, 04:12 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: Height Maps
Quote:
Originally Posted by Karagin
Then just download the map?
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You get the height contours of your selected area drawn on the game map.
Everything else you will have to manually add yourself - roads, woods, water, urban areas etc. But, the hexgrid in the Venhola program corresponds to the one in the game so it is a great help when map making - even if it is time consuming should you go for crazy detail and the map is complex.
I recommend using a second screen of some kind, one with the venhola map, one screen with the game to speed things up. The last few maps I've built I used the TV (HDMI cable) as my second screen.
Buut - Venhola is not working for me anymore...
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November 17th, 2020, 06:04 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
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Re: Height Maps
Quote:
Originally Posted by wulfir
Quote:
Originally Posted by Karagin
Then just download the map?
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You get the height contours of your selected area drawn on the game map.
Everything else you will have to manually add yourself - roads, woods, water, urban areas etc. But, the hexgrid in the Venhola program corresponds to the one in the game so it is a great help when map making - even if it is time consuming should you go for crazy detail and the map is complex.
I recommend using a second screen of some kind, one with the venhola map, one screen with the game to speed things up. The last few maps I've built I used the TV (HDMI cable) as my second screen.
Buut - Venhola is not working for me anymore...
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It works...... mostly
If the bottom button shows M and the screen is white........
Press it and it will turn to C and you will start to see the map
Press it again and the map will be clear
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