.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Ibology > Approaching Infinity

Reply
 
Thread Tools Display Modes
  #11  
Old February 8th, 2015, 08:43 PM

ibol ibol is offline
First Lieutenant
 
Join Date: Oct 2003
Location: Habablab PA - that's too funny to change
Posts: 717
Thanks: 120
Thanked 167 Times in 111 Posts
ibol is on a distinguished road
Default Re: Effect of away team size?

I still won't kill officers. Sulu, scotty, geordi, worf, they never died. Might get hurt, but they'll be back next week

Really bad diseases *do* have a chance to kill officers though, so be aware of that.
Reply With Quote
The Following User Says Thank You to ibol For This Useful Post:
  #12  
Old February 8th, 2015, 09:56 PM

phanatic62 phanatic62 is offline
Private
 
Join Date: Dec 2014
Posts: 10
Thanks: 8
Thanked 6 Times in 4 Posts
phanatic62 is on a distinguished road
Default Re: Effect of away team size?

Quote:
Originally Posted by ibol View Post
I still won't kill officers. Sulu, scotty, geordi, worf, they never died. Might get hurt, but they'll be back next week
Tasha Yar was killed

But seriously, I actually like to hear that there are consequences for taking officers on the away team. That always makes for more interesting gameplay. At present it's actually foolhardy to not take all of your officers along when the captain must join the away team. Perhaps that's still true, but at least there are consequences for getting into a nasty fight, or more of a reason to fall back if you're getting your butt kicked.

I'm still playing on easy, but the tactic of sending all officers (even the captain) on all away missions seems to be very powerful. Again, forcing the player to have second thoughts (especially early in the game) is a good thing.
Reply With Quote
The Following 2 Users Say Thank You to phanatic62 For This Useful Post:
  #13  
Old February 9th, 2015, 09:28 AM

ibol ibol is offline
First Lieutenant
 
Join Date: Oct 2003
Location: Habablab PA - that's too funny to change
Posts: 717
Thanks: 120
Thanked 167 Times in 111 Posts
ibol is on a distinguished road
Default Re: Effect of away team size?

Quote:
Tasha Yar was killed
Yes, and at the time, it was very shocking. Probably the first time I had ever seen a regular cast member in a show actually die. (except for Dr. Who, but he regenerated!...Man, when Tom Baker was killed...that was just...oh man...)

Anyway, in retrospect, good riddance Tasha Yar!
Reply With Quote
  #14  
Old April 9th, 2015, 03:10 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Question Re: Effect of away team size?

Is there a way to set the crew (not officer) size of the away team?

Is there a way to select away team equipment when you have other options in cargo?

BTW, some of Dr. Who's companions also died. Alien had officer loss. If there were an option to have permadeath chance for officers, I'd use it. It'd also make sense if some attacks lead to crew death (reduce away team size) rather than just healable hitpoint loss.
Reply With Quote
  #15  
Old April 9th, 2015, 08:51 PM

Dubious Dubious is offline
Corporal
 
Join Date: Feb 2001
Location: Lansing, MI, USA
Posts: 118
Thanks: 88
Thanked 30 Times in 20 Posts
Dubious is on a distinguished road
Default Re: Effect of away team size?

Away team size: This is always a fixed percentage of the total crew capacity. Officers assigned to away missions are added to the "crew/red shirt" part of the team. (The Captain is always the last of the officers to die; "red shirts" are always first.) The HP of the away team is based upon the total number of members, plus benefits from abilities, so adding officers increases the overall HP of the team.

You can change the away team equipment through the "Install Components" screen (F7). Away Team components have "(AT)" appended to the name. Note when you buy gear through the Stations, it is automatically installed regardless of what is currently in use. So, it's a good practice to always check what is equipped immediately after you buy gear.

AT gear not in use takes up cargo space.

-Dubious-
__________________
All sources are dubious until their reliabilty has been repeatedly proven. Even then their information should be independently verified.
- The unwritten spooks handbook
Reply With Quote
The Following User Says Thank You to Dubious For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.