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  #31  
Old November 18th, 2012, 05:54 AM
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Rosollia Rosollia is offline
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Default Re: Cross Bridges Mod 1.0

Ok, I went ahead and created a set of SHP files based on No.3 and No.4 bridges so they can be tested ingame. (I made the damaged bridges myself so they might not look so good.)

The No.3 bridge set does have the advantage in-game that vehicles look better on top of it.

It´s a tough choise between the two. I kinda like No.4 more from a visual standpoint but No.3 is more practical.

What do you think?

Last edited by Rosollia; November 24th, 2012 at 09:36 AM..
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  #32  
Old November 18th, 2012, 08:32 AM
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Default Re: Cross Bridges Mod 1.0

Quote:
Originally Posted by Rosollia View Post


2. The wooden rail bridges do not show a damaged graphic.
Under what circumstances ? They show just fine in my game.

Don
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  #33  
Old November 18th, 2012, 09:14 AM
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Default Re: Cross Bridges Mod 1.0

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Originally Posted by DRG View Post
Quote:
Originally Posted by Rosollia View Post


2. The wooden rail bridges do not show a damaged graphic.
Under what circumstances ? They show just fine in my game.

Don
Sorry my bad. I had made the wooden bridges by laying two stone rail road bridges ontop of eachother. Instead I should have used the tramline to create a proper wooden bridge. I dont know what I was thinking. The wooden bridges work fine.
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  #34  
Old November 18th, 2012, 09:57 AM
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Default Re: Cross Bridges Mod 1.0

Does this work with WinSPMBT also?
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  #35  
Old November 18th, 2012, 01:13 PM
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Default Re: Cross Bridges Mod 1.0

Quote:
Does this work with WinSPMBT also?
Technicaly yes, but I think the graphics are made with WW2 in mind.
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  #36  
Old November 18th, 2012, 05:06 PM
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Default Re: Cross Bridges Mod 1.0

Here's some in-game screen shots:

No.3 Bridge without vehicles


No.3 Bridge with vehicles


No.4 Bridge without vehicles


No.4 Bridge with vehicles




I don't know

The bridge with trusses looks better without any units on it, and the bridge without trusses looks better with units on it.

Personally, I don't like to stop vehicles on a bridge if I can help it, because they're too vulnerable. But in some battles this is unavoidable.


Cross
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  #37  
Old November 19th, 2012, 09:31 AM
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Default Re: Cross Bridges Mod 1.0

I think No.3 is the way to go after all. No.4 does look pretty but it stands out too much from the general look of the game and the other bridges.
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  #38  
Old November 19th, 2012, 12:55 PM
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Default Re: Cross Bridges Mod 1.0

Quote:
Originally Posted by Rosollia View Post
I think No.3 is the way to go after all. No.4 does look pretty but it stands out too much from the general look of the game and the other bridges.
I agree.

Battles are often fought over bridges, and the trusses may be a distraction.

I can work on the damaged bridges if you want, or we can stick with your work which looks great.

After seeing the rail bridges in-game, a slight improvement may be to darken the post tops on the wood bridge, and make the top rail a little darker on the steel bridge.

Like this:




Cross
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  #39  
Old November 19th, 2012, 01:07 PM

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Default Re: Cross Bridges Mod 1.0

Nice work on the bridges Cross and it's good to see folks are thinking about these things as they DO add some neat features to the game. That said, I'd suggest that you have mods for both bridges available and let each user decide which they prefer. Just make sure your graphics can go forward with future OS's.

Steve
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  #40  
Old November 20th, 2012, 08:48 AM
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Default Re: Cross Bridges Mod 1.0

Quote:
Originally Posted by Cross
I can work on the damaged bridges if you want, or we can stick with your work which looks great.
When I made the damaged bridges I just copy pasted the damage graphics from the original bridge graphics and did a little tweaking to make them fit. So I did not put so much effort into them but they seem to look fine in the game. I was just thinking that maybe you had already started to created more unique graphics for the damaged bridges but if not then it´s ok.

Quote:
Originally Posted by Cross
After seeing the rail bridges in-game, a slight improvement may be to darken the post tops on the wood bridge, and make the top rail a little darker on the steel bridge.
Ok I will use these 1a & 3a revisions and build a new set of SHP´s.
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