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  #41  
Old June 8th, 2011, 05:48 PM
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Roman Roman is offline
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Default Re: Idea of multiplayer roleplaying huge battles with real chain of command.

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The map size is fine. Just saying it sounded like MBT, because Deuce names Palestine and Syria. Hitler had wanted to get there, but could not.
I got your drift,Palistine Vs Syria? not what one would expect for WW2 action,more post WW2,i'm sure it was overlooked on which game.

Palestine and Syria as an area in WW2 would tend to suggest the actions Vs the Vichy French by various Allied units in that area...

http://en.wikipedia.org/wiki/Syria%E...banon_Campaign

(and the Luftwaffe did turn up there !)


Andy
I was reading the information. It really was a major theater. Gives much to think about strategy and politics of the time. I knew of some incidents against the Republic of Vichy in Tunisia and some naval engagements.
There nazi everywhere, even in England. Now I think the intensity of political warfare. Perhaps equal to the battlefield ....
I also read that there Czechoslovak forces. I'm about to get the film that talks about the performance of the Czechs in Tobruk. The film is called "Tobruk ".
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  #42  
Old June 9th, 2011, 11:40 PM
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Default Re: Idea of multiplayer roleplaying huge battles with real chain of command.

The german war engine got thirsty.
It came to a matter who had control of oil resources,pretty much the same nowdays

Last edited by gila; June 9th, 2011 at 11:50 PM..
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  #43  
Old June 28th, 2011, 02:57 PM

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Default Re: Idea of multiplayer roleplaying huge battles with real chain of command.

Hello DD...been a few years. If you folks have need of another player or a reserve please keep me in mind.

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  #44  
Old July 3rd, 2011, 01:59 AM
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Default Re: Idea of multiplayer roleplaying huge battles with real chain of command.

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Hello DD...been a few years. If you folks have need of another player or a reserve please keep me in mind.

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Hey 7th. If you haven't already done so, you may want to check this thread:

http://forum.shrapnelgames.com/showt...720#post779720
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